The Media Studies Unit 2 Exam

 

Unit 2   Textual Analysis

General Information

The examination will be 2 hours long (including 30 minutes for viewing and making notes on the moving image extract) and candidates will be required to answer two compulsory questions.  The unit will be marked out of a total of 90, with each question marked out of 45.

There will be two sections to this paper:

Section A (45 marks)

An unseen moving image extract which will be betweeen three to five minutes long from the Action/Adventure Genre  with one compulsory question dealing with textual analysis of technical aspects of the languages and conventions of the moving image medium.

You will be expected to  give examples from the unseen extract of the following technical aspects, as appropriate to the extract and question.

·       Camera Angle, Shot, Movement and Position.

·       Editing

·       Sound

·       Special Effects

·       Mise-en-Scène


ESSENTIAL READING: Daniel Chandler's The Grammar of Television and Film

 

Section B (45 marks)

One compulsory question on a comparative study of two texts :Depending on which teacher you have, you will be studying two modules out of the following:

1) Celebrity and the Tabloid Press

The representation of celebrities and their relationship with readers and the press.
NB: British Tabloid National Papers only!
You will focus on any of the following areas: representation of fame and notoriety; celebrity as the new aristocracy, royalty; celebrities as agents of the cult of youth and beauty and sex appeal; wealth/power; transience, fashion; mutual dependence of celebrities and press; celebrity confession/secrets; exploitation/personal privacy/public´s right to know; representation of individuals/social groups and their values and beliefs; readers´ aspirations and enjoyment of spectacle of celebrities´ fortunes and failures; audience/critical interpretations.

Here's an OCR graded 'full marks essay' for this paper: Compare the ways in which the visual and written elements of your two chosen tabloid newspapers define and represent celebrity.

You should also print out and read the following excellent:CELEBRITY AND TABLOID PRESS ESSAY, borrowed with thanks, from the people at: http://mediaatgordano.pbwiki.com/

2) Gender and Television Situation Comedy

The representation of gender in television situation comedy. NB: Either British or US Television Situation Comedies may be used.

The focus will be on representation of the construction of gender in characters; construction of characters by appearance and dialogue; the characters’ function in the themes and narratives of the programmes; stereotypes and archetypes; casting issues; characters’ values and beliefs and how they are positioned by the narrative and preferred reading of the programme; audience/critical interpretations.

Note: The two texts may be contemporary or older, or one of each; Centres are free to choose contrasting texts if they facilitate comparison.

Graded Exam Papers Unit 2731: Sitcom Section January 2003

Grade 'A' Exam Answer OneSit Com Essay: Men Behaving Badly/Man About the House

Grade 'A' exam answer Two Fawlty Towers/My Family


3) Conflict/Competition and Video/Computer Games

The representation of the constituent elements that create conflict and/or a sense of competition in video and computer games in sporting and/or fictional games, including those based on television programmes, books and films etc.

Representation of conflict as expressed by narratives, action and characters. Representation of opposing elements, by gender, race, nationality, character function (hero/villain) etc. Representation of competition via winners, losers, rewards and penalties. Player catharsis and identification, as invited by representation of the above. Player experiences, as preferred by game producers and actual experiences in response to game design and issues of representation. Audience/critical interpretations.

Here's an OCR graded 'full marks essay' for this paper: Compare how conflict/competition is represented by the narratives and/or characters in your two chosen video/computer games.

Sample Question from the SitCom paper:

How far do you think SitComs either Reinforce or Subvert Gender Stereotypes?

[45 marks]

 The following areas may be examined:

·       Contrasting Representations and Constructions of Gender

·       How Gender Representation Reflects or Challenges Dominant Ideology

·       Constructions of Character by Appearance and Dialogue

·       The Way Character Values and Beliefs are Demonstrated

·       Use of Stereotype and Archetype     

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